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Monday, December 2, 2013

November in Review

Another busy month, both in and out of combat, though that seems to be a recurring theme in my time with the ILF.  I honestly don't see the pace slowing for a while and that's perfectly alright with me.  I haven't been this engaged since my initial forays into the designs and mechanisms of Tech 2 drone research.

First up is combat, and as I mentioned it was another busy month, with several ups and downs.  I believe this is the first month in which I destroyed more ships than I lost.  I did lose a pod this month after a really close battle where both of us went into deep structure.  But I also had two excellent kills where I managed to destroy assault frigates. I believe this is the first month in which I destroyed more ships than I lost, though just barely. So all in all I'm happy with my combat work for the month.

My industry work is also coming along nicely, I'll soon be going into production on my next project, further lowering the costs of my PvP fittings.  I also expanded my industrial work within the corp itself, bringing some additional flavor to my current offerings.  I'm looking into some more PI work to help me begin production of some of the new deployable structures.  I had this strange idea of deploying the new Mobile Tractor Unit as a sort of communal structure for Corp members using the belts...